RGC SC3DMC TFAN test datasets 2

October 11th, 2012 christian No comments

This archive contains an updated set of compressed streams and their corresponding FU level test datasets extracted from the MPEG SC3DMC reference software. The test datasets include port direction, input and output values for each FU.

Click here to download the archive.

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RGC SC3DMC TFAN test datasets

July 13th, 2012 christian.tulvan No comments

This archive contains a set of compressed streams and their corresponding FU level test datasets extracted from the MPEG SC3DMC reference software.

Click here to download the archive.

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Color + Deph sequence from a Fish game

November 26th, 2011 mariuspreda No comments

1. We propose to start collecting video sequences for game content (optionally with the depth map since it is relatively easy to get it from the graphics card). The objective is to cover different typical cases that may appear during games: simple or complex scenes, objects at different distance with respect to the camera (dense depth map), low and high motion.

2. We propose here a video sequence (a set of consecutive color frames and the corresponding depth map) obtained while playing a game. The following figure illustrates a frame (color+deph) from the proposed sequence.

Images archive can be downloaded here SprillImages.zip

The game is called Sprill and is produced by ALAWAR http://www.alawar.com/game/sprill/

ALAWAR donated this content to ISO for experiments performed during the MPEG standardisation process

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